DevelopersP2pSd_p2p_block
P2p

sd_p2p_block

Implementation

This crate contains utilities focused on moving large arrays of bytes (files) between two peers reliabily and quickly. It's implementation is heavily inspired by SyncThing Block Exchange Protocol v1.

Rewrite?

Tracking issue

The current implementation is a bit of a mess and is definitely not as performant as it could be. A rewrite is probally a good idea to improve it and as it is a small component of the overall networking system it should be a fairly easy undertaking.

Below I have outlined some of my thoughts on how to build an improved version:

Progress tracking

Currently the protocol works like the following:

  • Send block of file
  • Wait for ack
  • Send next block

This is obviously not ideal as it means the sender is waiting for the receiver to ack each block before sending the next one.

I originally added this to combat the fact that the progress indicator's were not the same on both sides, however I don't think this was worth the trade off. I was also generally testing on the same machine at this stage so it's entirely possible in the real world the progress is actually close enough without requiring acknowledgements.

We can either, remove acknowledgements or send them less frequently, some testing would be required to determine the best approach.

Integrity checking

Tracking issue

I think the new version of the protocol should compute a Blake3 hash on both the sender and the receiver and ensure they much before the transfer is considered complete. This ensures both any data corruption or bugs in the Spacedrop protocol don't result in data loss for the user. The current protocol lacks this feature.

Cancellation

Currently the protocol has a custom system built into the acknowledgements that allows each side to cancel an in-progress transfer. A more efficent system could just close the Quic connection and rely on an ErrorKind::UnexpectedEof on the other side to detect the shutdown condition.

Remove file names

Tracking issue

It doesn't make a lot of sense for SpaceblockRequests to have the name field as you may send an unnamed buffer. Where it should go instead is still undecided.

File name overflows

Tracking issue

Right now it's possible for a file name's length to overflow. Linux allows for bigger file names than Windows so a transfer from Linux to Windows with a long file name will cause an issue on the Windows side. We can probally prompt the user to pick a shorter name if we detect an overflow.

Example

Refer to the tests to see an example of how to use the protocol.